The personal cricket app I made for myself gets daily use. It means I’m finding edge cases which is breaking things. Some recent issues have been when the api isn’t working as expected, so huge chunks of expected data is missing (and crashing the app) or just where the game state causes weird issues with displaying the data.
I wish Swift Playgrounds had a better way of running tests, I really don’t want to fall back to Xcode just for this, having written the whole app on the iPad so far…
Mainly for a different experience from sitting down at my laptop, which still feels like work, compared to the iPad which is a more relaxed environment.
Playgrounds does seem to have a more reliable preview experience and it’s nice to be able to test instantly on the device itself. But a lack of debugger does limit things somewhat
Mainly for a different experience from sitting down at my laptop, which still feels like work, compared to the iPad which is a more relaxed environment.
Playgrounds does seem to have a more reliable preview experience and it’s nice to be able to test instantly on the device itself. But a lack of debugger does limit things somewhat
I'm very curious that why using Swift Playgrounds to develop app in production environment~
Is there any advantages when we develop apps on that?